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Mykoth Frendalin was born to a life of privilege and power. His father was the chief advisor to the king, and a major landowner in his own right. Dukes, and viscounts rose and fell at his fatherıs whim, and the cost of his cast-off baubles could feed a peasant family for a year. Mykothıs mother was quiet and withdrawn. Since Mykoth could remember, she wore an ornate mask at all times. When Mykoth was a young lad of 6, and his sisters were 10 and 14, their father crossed a powerful wizard. This wizard set about ruining the fortunes of the Frendalin family. In short order, Mykothıs father was disgraced, and their ancestral estates were ruined with fire and pestilence. Unwilling to strip the Frendalin clan of their titles, the king sent them north to the frozen isles, and named Mykothıs father Lord Governor of the Frozen Isles, a 28 square mile wasteland in the northmost border of the kingdom. The only possession Mykoth was allowed to keep was the bound wooden staff given to him by the King on his first birthday. The next many years of Mykothıs life were spent learning to deal with the harsh weather and rough denizens of the Frozen Isles. He quickly grew into a strong young man. He had been cursed, like all of the Frendalin men, with steel grey hair, but his good looks and charming manner made him well regarded among the young ladies, and well respected among the young men. When he was about 13, and nearly a man, he was befriended by Emmanu, a Priest of Kord, the god of strength. Emmanu taught him to fight, especially to box and wrestle, the style of combat favored among the residents of the Frozen Isles. He also learned to wield his quarterstaff and a large great-axe, the symbol of his house. His fatherıs skills soon turned the northern isles into a place of wealth. Trade with the barbarian tribes, the orcs and the goblins allowed him to rebuild some of his former glory, although never to the high levels he once held. As Mykoth grew older, his tastes turned toward the seedier and more exotic pleasures the island had to offer. He became a professional gambler, and was frequently the center of large knots of trouble. His natural leadership ability enabled him to gather others of like mind, and they became the scourge of fathers and lockboxes for miles around. After being caught kidnapping (the girl was willing, but her father was not) the daughter of a local tribal chief, Kykoth was sent off to study at Mistwell University, far to the south. His father hoped that a new environment would settle Mykoth. So, Mykoth was given his axe, his staff, and a sizable sum of gold to secure his place at the university, and was escorted south to start his new life. Mykoth's Class Schedule:
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JD's Campaign
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