Sibbecai Packhound
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In the service of the giants, certain Sibeccai joined elite packs of trackers, hounding criminals and the like from one end of the land to the other

Through dilligent training, their natural resilliance can become enhanced, eventually to the point of rapid healing.

Packhounds often become law enforcers or bounty hunters, earning the respect and fear of those they hunt. The unrelenting pursuit of a packhound is legendary, especially in numbers.

While many packhounds guard territory they've claimed or been given the responsibility to defend, others follow their trails far and wide, picking up new quarries when they finally overtake their prey.

Hit Die: d8

Requirements

To qualify to become a sibeccai packhound, a character must fulfill all the following criteria.

Race

 Sibeccai

Wilderness Survival

 5 ranks

Gather Information

 5 ranks

Sense Motive

 5 ranks

Perception

 8 ranks

Feats

 Bite, Scent, Fleet of Foot, Speed Burst

Special

 The character must be proficient with martial weapons.

Special

Each level gain, including 1st level, requires 1d4+1 weeks of study, rituals, and tests, costing 100gp per class level.

Class Skills
The packhound's class skills (and the key ability for each) are: Climb (Str), Craft (Int), Gather Information (Cha), Jump (Str), Handle Animal (Cha), Intimidate (Cha), Perception (Wis), Sense Motive (Wis), and Wilderness Survival(Wis). For more information on these skills, see Monte Cook's Arcana Unearthed, Chapter Four.

Skill Points at Each Level: 2 + Intelligence modifier

Class Features:

lvl

BAB

F

R

W

Special

1

+1

+2

+0

+0

Just The Facts

+2

+3

+0

+0

+10 speed

3

+3

+3

+1

+1 

Con increase, Improved Scent

4

+4

+4

+1

+1 

Vigorous Burst

5

+5

+4

+1 

+1

Dance of the Sealing Wound, Dex Increase

Weapon and Armor Proficiency: Packhounds gain no additional proficiencies.

Just the Facts (Ex): At 1st level, the packhound gains a +2 competence bonus to Gather Information, Perception & Sense Motive checks.

On the Hunt (Ex): At 2nd level, the packhound's land speed increases by 10'.

Constitution Increase (Ex): At 3rd level, the packhound's Constitution score gains a +2 inherent bonus.

Improved Scent (Ex): At 3rd level, the packhound's scent ability has it's range doubled and can be used as a move action rather than a standard action.

Vigorous Burst (Ex): At 4th level, the packhound can use Speed Burst once per day per level rather than once per two levels.

Dexterity Increase (Ex): At 5th level, the packhound's Dexterity score gains a +2 inherent bonus.

Dance of the Sealing Would (Ex): At 5th level the packhound learns an ancient Sibeccai ceremony, the Dance of the Sealing wound. Upon reaching 15th level, the rite can be performed, granting the packhound Fast Healing 1 during any round in which at least a 5' step is taken.

JD's Campaign

Ptolus - logs
AU - logs
Kalamar - logs

Todd's Campaign

Evenstar - logs
Spider Queen - logs

Mark's Campaign

Mistwell - logs

Other

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